2014 products: AutoCAD 2014 AutoCAD for Mac 2014 AutoCAD Mechanical 2014 AutoCAD P&ID2014 AutoCAD Plant 3D 2014 AutoCAD Design Suite Standard 2014 AutoCAD Factory Design Suite Standard 2014 Autodesk Product Design Suite Standard 2014 Autodesk Building =21379174&linkID=9240617&siteID=123112Published: 2013-Mar-25 Category: Knowledge Base
Photogrammetry is now available for AutoCAD 2014. You can use the new Photogrammetry menu to import photos and create a 3D model from the photos. You will need to use the 3D Warehouse to publish the photogrammetry model to the Internet for others to use it.
The new feature called the PDF Certificate is now available in the Layouts tab for AutoCAD 2013 and 2014. This is a new feature to make sure that you do not accidentally sign a file in the wrong location. The feature is now available to protect your layers and drawings.
First time I used the new Self Extract it extracted just fine for me. In the past when you have used the.ocx extension instead of.zip the exe could not be unzipped. In AutoCAD 2014, that problem is fixed and the.ocx extension now works with the Self Extract feature. The Self Extract will extract the required files to the folder the exe is installed in. After that the exe can be run the usual way. In other cases the Self Extract will still extract the files but you will not be able to run the exe. In those cases, it will run the.exe located in the Autodesk 360 folder that now is included in the.ocx.
As of Maya 2018 the LODs feature has been added to the LOD group selectors in the group editor. If you set a number of LODs to the same group and then change the number of LODs per group, any objects that were on the last LOD in that group will become the last LOD in that group.
The save icon (the new icon is a one-pixel image of a computer monitor screen) is used to save or open file in edit mode. When the status line shows the word Open, it means that the file is open and can be edited.
To make something as a texture, e.g. text, brush, image, open the file; select the object (the main object that you want to be a texture); press the T icon and choose Textures. Alternatively, you can press the C icon and choose Create New Texture... to create a texture from scratch.
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